Alfa Romeo 4C

Buy print here: https://creatinglightly.art/pages/store-alfa-romeo-4c

I always wanted to illustrate this car, since I absolutely love it's design. I wanted to try something new this time around, so I added some raster work after finishing the vector art part.

I used two references this time. A static car photo from a Youtube video from StefAbtv's channel (this is his personal car) and a moving car screenshot I took in photo mode in Forza Motorsport 6 for Xbox One, to add the moving wheels from reference.

It took quite some time but I'm really happy with the result. Hope you like it! Don't hesitate to contact me for prints, if you'd like one!

Final work

Final work

Reference 1/2 - Screenshot from a video taken from StefAbtv's Youtube channel.

This was used for around 95% of the artwork idea/reference.

Reference 1/2 - Screenshot from a video taken from StefAbtv's Youtube channel.

This was used for around 95% of the artwork idea/reference.

First draft of the idea, with silhouette, highlights and light trails (both rear and front beams, which would then be removed)

First draft of the idea, with silhouette, highlights and light trails (both rear and front beams, which would then be removed)

Developing the idea with the background, front light beam removed.

Developing the idea with the background, front light beam removed.

Reference 2/2 - Fired up the Xbox One and tried to get a similar car running in a similar position, to use as reference for the remaining 5%: the moving wheels.

Mashed both references up to make everything work out.

Reference 2/2 - Fired up the Xbox One and tried to get a similar car running in a similar position, to use as reference for the remaining 5%: the moving wheels.

Mashed both references up to make everything work out.

Added all reflections and shadows, as well as the moving wheels.

I thought the car would look cooler and more appropriate if it was moving, since the brake lights are leaving a light trail.

Added all reflections and shadows, as well as the moving wheels.

I thought the car would look cooler and more appropriate if it was moving, since the brake lights are leaving a light trail.

Finally, some editions in Affinity Photo were done. Raster textures were added to lift the environment a bit, as well as some motion blur for sense of speed. Also, the curve shape was fixed since it was well into the curve in the wrong way before.

Finally, some editions in Affinity Photo were done. Raster textures were added to lift the environment a bit, as well as some motion blur for sense of speed. Also, the curve shape was fixed since it was well into the curve in the wrong way before.